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SOURCE: /mnt/d/GoogleDrive/Cercetasi/carti-camp-jocuri/dragon-trail-scouters-guide.pdf
CONVERTED: 2025-01-11
==================================================
--- PAGE 1 ---
Scouters Guide
1
--- PAGE 2 ---
Something magical this way comes…
Table of Contents
33
Introduction: Dragon Trail Quest
55
Challenge Options: At a Glance
77
Prequel: Planning Your Sections Quest
99
Week 1: Wily Woods
1111
Week 2: Fairy Fortress
1133
Week 3: Troll Glen
1155
Week 4: Misty Marshlands
1177
Bringing the Challenge to Life
1188
Taking it Further
2200
Meeting & Activities: Template
2211
Challenge FAQ
2222
Incentives
2233
Integrating Fall Initiatives: Recruitment Campaign
2244
Integrating Fall Initiatives: Fundraisers
2255
Appendix 1: Badge Connections
2266
Appendix 2: Safety Tips
2
--- PAGE 3 ---
Embark on a Scouting Quest to harness
the Forces of Nature and defeat the dragon!
Unlock the Forces of Nature
The dreaded Dragon has woken from its 100-year slumber
and is wreaking havoc in all the land. Only the Cosmo Crest
can lull the Dragon back to sleep! Can you find the Cosmo Crest
by Week 4?
The Quest
Over four weeks (non-chronological activities), youth must find the Cosmo Crest by navigating a map of
the land—with fun challenges along the way!
The Dragon Trail Quest will bring Sections on a five-week voyage, traversing the mystical lands of a
fantastical world to face challenges as a team, discover their personal strengths and find a way to lull the
Dragon back to sleep, saving the land.
In Week 5, Sections can look forward to celebrating the Dragons defeat with a hosted (or planned) event
of their choosing.
Forces of Nature
To face each weeks challenge, youth must unlock the power of one of the Forces of Nature to help them
overcome the task at hand: Wind (Problem-Solving), Fire (Agility), Water (Resourcefulness), Earth (Strategy).
3
--- PAGE 4 ---
This Scouters Guide is your game plan for all the activities. Plan ahead, prepare your Sections
supply list in advance and have a blast!
• The Dragon Trail Quest begins on October of a completed adventure plan like an
3, 2022 and ends on November 6, 2022, international trip or upcoming camp.
with activity submissions accepted up until
You will take your Section through the steps
November 30 to give Scouters plenty of time.
of Plan-Do-Review.
Well announce the winner on December 5!
• Fun and engaging videos outlining each weekly
• While Sections are encouraged to participate in challenge will be available to Scouters in
each weeks challenge chronologically, achieving advance through Trello.
a shared Scouting experience across the country,
• Each Monday, beginning on October 3, videos
this is not obligatory.
will be published on Scouts Canadas social
• Week 13 challenges can be completed in media pages and website to promote each
the order chosen by each Section. Weeks 45 weeks challenge.
should be chronologically completed, as they
• Submit your Sections completed challenge
involve lulling the Dragon back to sleep and a
each week via the online form (on Scouts.ca/
celebratory event of its defeat.
DragonTrailQuest).
• Were trying something different! Week 5 is not
• Your Group & Councils progress will be tracked
a challenge, but a celebration of successfully
and shared in our Leaderboard online, updated
completing the Dragon Trail Quest.
weekly.
• Before embarking on this enchanted journey,
• This is a friendly challenge, but sometimes
have youth decide on their Week 5 event (or
bragging rights go a long way, so make sure
submit the plans for an event), so that they
you submit weekly activities when completed!
can incorporate planning elements into their
Submitted activities are used to:
meetings taking place during Weeks 14.
• Identify weekly Section winners;
This is a great chance to try planning an
adventure or an event; it could be as simple • Earn crests;
as a parent night, inviting them on a hike,
• Identify grand prize winner candidates;
activity, Section campfire, variety talent show
• Track participation to inform the Leaderboard.
or more. Week 5 could also be the celebration
Remember
• All activities can be done either at home with parents, online or in-person, depending on your local
pandemic restrictions.
• As with all Scouts Canada activities, we believe safety comes first. Before embarking on your weekly
challenges, plan a youth-led or Scouter-guided safety moment and always explain the safe conduct of
the activity and any tools used. Throughout each activity, we have provided sample safety tips to start
the conversation. Find our Toolbox Talk and Safety Cheat Sheet resources (p. 2627 in the Guide).
• The story for each challenge is the inspiration for that week; youth will decide how they want to
approach each activity and Scouters will facilitate and support their youth-led ideas.
• Program Support: Prepare for your Quest with Scouter Info Sessions. Check out the
National Calendar for all Dragon Trail Quest events, including links to register for Scouter
Info Sessions.
4
--- PAGE 5 ---
FFIIRREE EEAARRTTHH WWIINNDD WWAATTEERR
(Skill: Agility) (Skill: Strategy) (Skill: Problem-Solving) (Skill: Resourcefulness)
Safety Tip
• Be careful when moving through your Obstacle Course or • When building your dam or bridge, are there any materials that
playing the Floor is Lava game. Everyone should be wearing you need help with? Ask an adult for help with any tools like
shoes and pay attention to what is happening around them. cutting utensils or glue guns.
1
keeW
sdooW
yliW
Obstacle Course: How will Floor is Lava: While moving Amazing Bridges: Design Build a Dam to redirect
you move through the Wily through the Wily Woods, a contraption (a hot air water and flood the goop
Woods to retrieve the map watch out for the goop balloon/sail/parachute) to geysers.
without a scratch? Use fire geysers! Take turns burying harness the wind and make
to light your way through them with earth as you pass your way over the Wily
the darkness. through to cover the geysers Woods to reach the map!
and retrieve the map safely.
2
keeW
ssertroF
yriaF
Groovin GPS: Play a game Board Game (Life-Size): Paper Plane Challenge: Learn to Compost: After
of Dance GPS to distract Challenge the Supreme Fairy Build a plane to escape the the fairy feast finishes, offer
the fairies, increase your to a match—if your team Fairy Fortress. to clean up and collect their
compass skills and navigate wins, you can leave the Fairy scraps. Later, harness the
your escape from the Fairy Fortress! compost energy to melt
Fortress. the bars of your dungeon
chamber and escape!
3
keeW
nelG
llorT
Lava Lamps: Trolls love to Edible Uranium is a precious Cloud in a Jar: Conjure up Better Bubbles: Create
get their groove on. Barter commodity. Trade it for a cloud to shade the Troll mystical, fortune-telling
your handmade lava lamps horses to continue your Glens vegetable patch in bubbles for the trolls in
for horses you can travel on. journey. exchange for horses to travel exchange for horses to
on. continue your journey.
4
keeW
sdnalhsraM
ytsiM
OOVVEERRVVIIEEWW:: CCHHAALLLLEENNGGEE OOPPTTIIOONNSS
One Quest, Two Journeys: The Dragon Trail Quest is designed with two journeys for defeating the Dragon;
one for Beavers and Cubs and the other for Scouts, Venturers and Rovers.
Beaver and Cub Journey
This journey is designed with the younger Sections in mind. To face each weeks challenge,
Beaver and Cub Scouts can unlock one of the Forces of Nature to put a skillset into play.
Skits, Cheers and Songs: Use Make a hearty meal and use That Musical Feeling: Use Magical Potions: With
the Cosmo Crest to light the Cosmo Crest to make the the Cosmo Crest to make the Cosmo Crest, youve
a hypnotic fire to lull the portion as big as the forest. magical music instruments concocted a colour changing
Dragon to sleep! Each small The Dragon will be so full itll that can soothe the Dragon potion to gently lull the
team should teach the other sleep for another century! back to sleep with a melodic Dragon back to sleep.
a new song, skit or cheer. lullaby.
5
--- PAGE 6 ---
FFIIRREE EEAARRTTHH WWIINNDD WWAATTEERR
(Skill: Agility) (Skill: Strategy) (Skill: Problem-Solving) (Skill: Resourcefulness)
Safety
• When working on activities, remember to work as a team— • When pitching a camp, be aware of your own safety as well as
everyone should be allowed to share their voice and have their the safety of your gear. This is a race but is not meant to get
opinions heard. anyone hurt or damage equipment. Move quickly but safely and
with purpose.
1
keeW
sdooW
yliW
Tarp Flip: The floor is lava Pitch Camp Race/Bear Team Survival: Youre Marshmallow Challenge:
and only your tarp is safe to Bagging: You still havent stranded but a whirlwind has Build a bridge with what
stand on. found the map, and a storm dropped a pile of supplies for you have in your back
is brewing. You need to get you—work quickly to gather pack (spaghetti, tape and
your camp ready to spend a them before they blow them marshmallows).
night in the Wily Woods. away!
2
keeW
ssertroF
yriaF
Steal the Bacon: Use a Melon Drop: Climbing Build a Hovercraft: Build a Catapults: Build a
game to distract the fairies down the fortress wall (mini) hovercraft and use it catapult to launch yourself
and create confusion to wont be easy. Construct a to float your way out of the (represented by a figure like
enact your escape. contraption to test out safe fairies fortress. Lego) to freedom.
landing methods.
3
keeW
nelG
llorT
MasterChef: The trolls have a Field Search: The trolls The Bears and the Bees: Build a Bridge: Build the
sophisticated palate, and you have agreed to give you the Trolls are conflict-driven Trolls a new bridge in
know just the thing to trade! horses you need, but only if folks and have been locked exchange for horses.
Make a cake that represents you find them first! Put your in a battle of wills for years.
something that the troll communication skills to the Introduce conflict resolution
would eat e.g. a rock, a piece test and find the horses using tactics to their community.
of wood, a bowl of slime etc. a field search.
4
keeW
sdnalhsraM
ytsiM
OOVVEERRVVIIEEWW:: CCHHAALLLLEENNGGEE OOPPTTIIOONNSS
Scout, Venturer and Rover Journey
This journey is designed with a higher level of difficulty to engage senior Sections.
To face each weeks challenge, Scouts, Venturers and Rovers can unlock one of the
Forces of Nature to put a skillset into play.
How will unlocking Fire as How will unlocking Earth as How will unlocking Wind as How will unlocking Water as
a Force of Nature help you a Force of Nature help you a Force of Nature help you a Force of Nature help you
leverage the Cosmo Crest to leverage the Cosmo Crest to leverage the Cosmo Crest to leverage the Cosmo Crest to
defeat the Dragon? defeat the Dragon? defeat the Dragon? defeat the Dragon?
6
--- PAGE 7 ---
Meeting Length: 20 mins
PPRREEQQUUEELL:: PPLLAANNNNIINNGG
YYOOUURR SSEECCTTIIOONNSS QQUUEESSTT
The best adventures start with a solid plan. Before embarking
on your Dragon Trail Quest, how will you plan your adventure?
Beavers and Cubs
Break into Lodges/Lairs and look through the different weeks of programming.
1 3
Choose the scenario that youd like to do What supplies will you need each week? Where
each week. When choosing, consider: is it fun, will you get them?
4
challenging and how would you go about the
What order will you do the adventures in? Look
adventure?
2 at a calendar for the upcoming months.
Next, plan for the scenario. Does it need to be
Are any meetings being cancelled or moved due
done in a special location?
to holidays? Do you already have plans for some
Example: If a special location like water proximity weeks (e.g., Halloween or Remembrance Day?). Are
is needed, is there a way you can bring water—or there any adventures that can be done for part of a
something to symbolize water—to your meeting meeting while you do something else for the rest of
place as an alternative? (A folded blue tarp makes the meeting (like camp planning)?
great pretend water.)
Scouters Tip
• Break this up into a couple of parts rather than doing • Pair up groups that chose the same adventure and
everything all at once. have them do it together, or have all groups do their
chosen adventure separately.
• Working in small teams (versus the full Section) will
allow more voices to be heard. • During the different weeks, have everyone meet at the
same location and have 12 Scouters support each
• Get the youth excited for their Quest by having them
small team on their adventure.
draw a character that they can be on their journey. They
can even draw themselves doing some of the adventures • Sometimes it may take some creativity to do everything
they chose. in the same place (e.g., using a tarp to represent water,
using a play structure to represent a castle tower, etc.).
• What if the Lodges/Lairs/Patrols choose different
adventures? Great! This is a perfect example of one of • If you feel that you need extra adult support for certain
the benefits of using small teams—not all youth have to adventures, plan ahead to invite parent helpers to
do the same thing. a meeting.
7
--- PAGE 8 ---
Scouts, Venturers and Rovers
Break into small teams and look through the different weeks of programming. Which activities would you like to do?
What order will you do them in?
1
Choose the scenario that youd like to do Are there any adventures that can be done for part
each week. When choosing, consider: is it fun, of a meeting while you do something else for the
challenging and how would you go about the rest of the meeting (like camp planning)?
5
adventure?
2 Want an added challenge? Make it random!
Next, plan for the scenario. Does it need to be When planning each week, roll a D4 (a four-sided
done in a special location? die, you can roll a virtual one online) and choose
the corresponding adventure.
Example: If a special location like water proximity
is needed, is there a way you can bring water—or Example: For choosing which Force of Nature to
something to symbolize water—to your meeting unlock for that week, assign an element to a number
place as an alternative? (A folded blue tarp makes (for a 1 choose Fire, for 2 choose Earth, etc.)
great pretend water.) 6
3 Write out plans for each week. What challenge
What supplies will you need each week? Where are you doing? Where will you do it? What
will you get them? supplies will you need? Who is in charge of
4
getting the supplies?
What order will you do the adventures in? Look
at a calendar for the upcoming months.
Are any meetings being cancelled or moved due to
holidays? Do you already have plans for some weeks
(e.g., Halloween or Remembrance Day?).
Safety Tips
• Sitting still for a long time can be hard—take some breaks to play some moving
games or have a dance break.
• Let everyone share their voice for planning. This may be challenging for some youth,
so do not force anyone to speak, but give them the space to do so if they wish.
8
--- PAGE 9 ---
Meeting Length: 20 mins
Theme: Teamwork
T
he Dragon has already begun to wreak havoc on all the lands. You
must find the Cosmo Crest, so you can use it to lull the Dragon
back to sleep before it can cause more damage!
Before you can embark on your Quest, you need to know where your
journey will be taking you.
The Challenge: To find the Cosmo Crest and defeat the Dragon, you first
need to locate the map to find it, hidden in the Wily Woods.
To reach the map, youll have to work as a team to face the obstacles—
the woods are alive!
Beavers and Cubs
Unlock one of the Forces of Nature to surmount this weeks challenge in the Wily Woods!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Obstacle Course: How will you move Amazing Bridges: Design a contraption
through the forest and avoid the clawing tree (hot air balloon/sail/parachute,etc) and
branches in a way that is creative, helping harness the wind to make your way over the
you reach the map without a scratch? Use Wily Woods to reach the map.
fire to light your way through the darkness!
Note: Flashlights, headlamps, glowsticks and other items can
be used to represent fire.
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Floor is Lava: Map your route through the Build a Dam to redirect water and flood
Wily Woods and stay low to the ground— the goop geysers. Once the water drains in
but watch out for the goop geysers! These them and fills their slime pits, you can walk
explosive pits can cover you in slime within through the Wily Woods to retrieve the map
seconds. Take turns burying them with earth without a problem!
as you pass through the Wily Woods, covering the geysers to
ensure safe passage to retrieve the map.
Safety Tips
• Be careful when moving through your Obstacle Course or • When building your dam or bridge, are there any materials
playing the Floor is Lava game. Everyone should be wearing that you need help with? Ask an adult for help with any tools
shoes and pay attention to what is happening around them. like cutting utensils or glue guns.
9
--- PAGE 10 ---
Scouts, Venturers and Rovers
Roll a die to unlock one of the Forces of Nature and surmount this
weeks challenge in the Wily Woods!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Tarp Flip: Streams of lava run through the Team Survival: You thought you could
Wily Woods, but youre prepared with a tarp! navigate the Wily Woods but hit too many
Good thing you paid extra for the lava-proof snags. Youre stranded and realize you
model, eh? As a team, stand on the tarp—but left your supplies at the forest entrance!
if you leave it too long it will start to melt. Unlocking the power of Wind, you manage
Flip it over frequently to keep it from melting. Using this tarp to harness a whirlwind to drop the pile of
and shifting positions, make your way through the Wily Woods supplies in the forest—but you must work quickly to collect
to retrieve the map, all while keeping your team safe! them before natural winds blow them away! What items will
you pick to help you survive and retrieve the map?
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Pitch Camp Race/Bear Bagging: You still Marshmallow Challenge: Why pass through
havent found the map, and a storm is the Wily Woods when you can go over them
brewing. You need to get your camp ready to and avoid all the trouble? Build a bridge with
spend a night in the Wily Woods. Run a pitch what you have in your backpack (spaghetti,
camp race to beat the acid rain to your site or tape and marshmallows) to pass over the
practice bear bagging to keep your food dry and away from any area!
of the woods critters. Youll be able to retrieve the map once
the weather blows over!
Safety Tips
• When working on activities, remember to work as a team • When pitching a camp, be aware of your own safety as well
—everyone should be allowed to share their voice and have as the safety of your gear. This is a race but is not meant to
their opinions heard. get anyone hurt or damage equipment. Move quickly but
safely and with purpose.
ss
AA
ttee
dd
pp
dd
ii
aa
tt uu
tt
pp
ww
aa
iiss
nn
tt
dd tt TT oo AA tt KK hh EE iiss II cc TT hh FF aall UU llee RR nn TT gg HH ee —— EE RR !!
10
--- PAGE 11 ---
Meeting Length: 20 mins
Theme: Logistics
O
h no! Your team has fallen into a Pixie Portal and it has
transported you far off course to the Fairy Fortress, where
youve all become captives. Fairies are a crafty folk, and theyve offered
to release you—if you can outsmart them.
The Challenge: How will you escape the Fairy Fortress or outsmart them
to earn your release and get back on track with your Quest?
Put your thinking into play to coordinate your great escape!
Beavers and Cubs
Unlock one of the Forces of Nature to surmount this weeks challenge in the Fairy Fortress!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Groovin GPS: Play a game of Dance GPS Paper Plane Challenge: Make your way to
to distract the fairies, increase your compass the roof and build a plane to escape the
skills and navigate your escape from the Fairy Fortress!
Fairy Fortress.
WATER
EARTH (Skill: Resourcefulness)
(Skill: Strategy)
Learn to Compost: Did you know that
Board Game (Life-Size): Challenge the
compost captures energy? After the Fairy
Supreme Fairy to a match—if your team wins,
feast finishes, offer to clean up and collect
youll have earned your release to leave the
their scraps. Later, you can harness the
Fairy Fortress!
compost energy to power your escape—melt
the bars of your dungeon chamber and flee to freedom!
Safety Tip
Are you using any materials that you are unfamiliar with or might be dangerous? Ask an adult for help if needed.
11
--- PAGE 12 ---
Scouts, Venturers and Rovers
Roll a die to unlock one of the Forces of Nature and surmount
this weeks challenge in the Fairy Fortress!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Steal the Bacon: Theres nothing fairies like Build a Hovercraft: Build a (mini)
more than games. Play a game of Steal the hovercraft and harness the wind to float
Bacon and compete to snag the Supreme your way out of the Fairy fortress.
Fairys flaming scepter. Use the game to
create confusion and enact your escape!
Note: The flaming scepter can be represented by glowsticks,
flashlights, etc).
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Melon Drop: Youve managed to climb to Catapults: Youve almost made it out of the
the top of the wall of the Fairy Fortress, but Fairy Fortress but realize theres an acid rain
its a long way down! Construct a contraption moat separating you from freedom. Build a
to test safe landing methods, using melon catapult to launch yourself (represented by
or watermelon as your model. a Lego or other similar miniature figure) to
freedom.
Safety Tips
• What can be done to make these activities as safe as • When dropping eggs or setting off catapults, make sure
possible? you have a safety zone so that no one is hit by a flying (or
dropping) object.
• What are some of the risks that you can see happening?
How can those risks be reduced?
ss
AA
ttee
dd
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iiss
nn
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dd tt TT oo AA tt KK hh EE iiss II cc TT hh FF aall UU llee RR nn TT gg HH ee —— EE RR !!
12
--- PAGE 13 ---
Meeting Length: 20 mins
Theme: Communication
Y
ouve faced obstacles that have taken you off-track from the
original route of your map. You need to purchase transportation
to get back on route! The Troll Glen is nearby with plenty of horses to
spare—but trolls are troublesome traders!
Whether its coin, skill, gift or more—they wont let you borrow
horses and pass through their Glen to continue your Quest for the
Cosmo Crest, until youve made a creative trade.
Challenge: Barter with the trolls to gain horses for travel, allowing
you to continue your journey. Put the art of negotiation into play
while exchanging an item or service with the trolls.
Beavers and Cubs
Unlock one of the Forces of Nature to surmount this weeks challenge in the Troll Glen!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Lava Lamps: Trolls love to get their groove Cloud in a Jar: The trolls are having a hard
on. Harness the power of Fire to design time growing crops—the garden gets too
captivating lava lamps that you may barter much sun, scorching the plants before they
for horses. have a chance to thrive. Conjure up a cloud
to shade the Troll Glens vegetable patch in
exchange for horses to travel on.
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Edible Uranium is a precious commodity Better Bubbles: Predicting the value of an
among trolls. Unlock this valuable Earth item or the trade market is an unbeatable
asset and trade it with the trolls for horses. skill—it would give the trolls an advantage in
every barter! Create mystical, fortune-telling
bubbles for the trolls in exchange for horses
to continue your journey.
Safety Tip
Are you using any materials that you are unfamiliar with or might be dangerous? Ask an adult for help if needed.
Be careful of hot materials that may burn someone.
13
--- PAGE 14 ---
Scouts, Venturers and Rovers
Roll a die to unlock one of the Forces of Nature and surmount
this weeks challenge in the Troll Glen!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Master Chef: The trolls have a sophisticated The Bears and the Bees: Trolls are conflict-
palate, and you know just the thing to trade! driven folks and have been locked in a battle
Using fire, make a meal that trolls would of wills for years. They will give you horses
enjoy (they love crickets and grubs). Dont to continue on your journey if you teach
forget to taste-test your cooking! them the steps of conflict resolution.
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Field Search: The trolls have agreed to give Build a Bridge: Recently, the bridge over the
you the horses you need, but only if you find river has broken. Can you make the trolls a
them first! Put your communication skills new one? Consider a bridge that your team
to the test and find the horses using a field can actually use, like a Da Vinci bridge or a
search. rope bridge.
Safety Tips
• What can be done to make these activities as safe as • Are you using any materials that may be dangerous?
possible?
• How can you avoid getting burns or other injuries from your
• What are some of the risks that you can see happening? How tools? Do you need any special training to use any of the
can those risks be reduced? tools or materials?
ss
AA
ttee
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dd tt TT oo AA tt KK hh EE iiss II cc TT hh FF aall UU llee RR nn TT gg HH ee —— EE RR !!
14
--- PAGE 15 ---
Meeting Length: 20 mins
Theme: Creativity
Y
ouve followed your map to find the Cosmo Crest and its brought
you to the final destination—the Misty Marshlands. It is here that
you meet a stately frog, the Mystical Guardian of the Marshlands.
After congratulating you on your journey so far, the Mystical Guardian
explains that the power of the Misty Marshlands can be summoned and
harnessed to create your very own Cosmo Crest! Its time to complete
your Quest.
Challenge: Its up to you to decide what the Cosmo Crest is and how it
can be used to defeat the Dragon. Time to design or build it!
Beavers and Cubs
Unlock one of the Forces of Nature to surmount this weeks challenge in the Misty Marshlands!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
Skits, Cheers and Songs: Use the Cosmo That Musical Feeling: Use the Cosmo Crest
Crest to light a hypnotic fire that can lull the to make magical music instruments that
Dragon to sleep! Each small team should can soothe the Dragon back to sleep with a
teach the other a new song, skit or cheer. melodic lullaby.
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
Make a hearty meal and use the Cosmo Crest Magical Potions: With the Cosmo Crest,
to make the portion as big as the forest. The youve concocted a colour changing potion
Dragon will be so full itll sleep or another to gently lull the Dragon back to sleep.
century!
Safety Tips
• Are you using any materials that may be dangerous? • Do you need any special training to use any of the tools or
materials?
• How can you avoid getting burns or other injuries from your
tools?
The Quest is in your hands. Create your very own Cosmo Crest!
15
--- PAGE 16 ---
Scouts, Venturers and Rovers
Roll a die to unlock one of the Forces of Nature and surmount
this weeks challenge in the Misty Marshlands!
FIRE WIND
(Skill: Agility) (Skill: Problem-Solving)
How will unlocking Fire as a Force of Nature How will unlocking Wind as a Force of
help you leverage the Cosmo Crest to defeat Nature help you leverage the Cosmo Crest
the Dragon? to defeat the Dragon?
EARTH WATER
(Skill: Strategy) (Skill: Resourcefulness)
How will unlocking Earth as a Force of Nature How will unlocking Water as a Force of
help you leverage the Cosmo Crest to defeat Nature help you leverage the Cosmo Crest
the Dragon? to defeat the Dragon?
Safety Tips
• What can be done to make these activities as safe as • Are you using any materials that may be dangerous? How
possible? What are some of the risks that you can see can you avoid getting burns or other injuries from your tools?
happening? How can those risks be reduced? Do you need any special training to use any of the tools or
materials?
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16
--- PAGE 17 ---
BBrriinnggiinngg tthhee CChhaalllleennggee ttoo LLiiffee
Youth Led
Youth Led looks different for each of the Sections.
For Beavers, give them the option for which activity they would like to do to fulfil the challenge from the list
supplied, each week.
For Cubs, ask if they would like to use the activities or if they have another that could work.
For Scouts, offer the suggestions of activities and if they have other suggestions, take those into account as well.
For Venturers and Rovers, offer the suggestions but help them brainstorm other options.
How will I be able to do the usual things that we do in the Fall?
We understand that the fall season is a busy time. The Dragon Trail Quest has been developed with flexibility;
you dont have to do four consecutive weeks at one time, however participating and submitting the completed
BB
activities each week between October 3November 6 will allow your Section to be eligible for the weekly Voyage rr
iinn
Victor prizes.
ggiinngg
It has been designed as a quick 20-minute activity that can either be extended or enjoyed as a portion of time
tthhee cchh
aa
within a meeting with other activities involved.
lllleennggee
ttoo lliiffee
Each of the weeks is its own stand-alone story. While the challenge will take place from October 3November 6,
Scouters will be able to submit their completed activities for each week up until November 30, to be eligible for
winning the grand prize.
How to make the Dragon Trail Quest challenges easier or harder?
You all know your youth the best. These activities are picked so that they are doable by most of your Sections.
If they are too hard or too easy, each activity is linked to the Activity Finder with Keep it Simple and Take it
Further options, helping you adapt the activity for your Sections needs. You can also visit our Taking it Further
guide on pg. 1819!
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If you enjoyed these activities, here is what you can do next!
TTaakkee IItt FFuurrtthheerr::
BBeeaavveerr && CCuubb AAccttiivviittiieess
Obstacle Course Floor is Lava Amazing Bridges
Choose a series of sports or challenges Rather than having everyone start with Dont stop at a miniature bridge—try
—then, use them to create your own a mat, start with fewer mats than there making one that can hold the weight
triathlon! are people—how will you get across of a member of your Patrol! What
safely? materials could you use to scale your
bridge up to support the weight of a
person? Invite an engineer in for advice.
Build a Dam GPS Dance Build a Board Game
Try building another animals home. Try Try different types of dance styles, e.g., How can you make your game look
a wolf den, bear den or a nest. Ballet, Hip Hop, Acro. more professional? See if you can
print/laminate materials or even 3D
prints your game pieces! If youre not
sure where to get started, your local
library, university or makerspace might
be able to help you out.
Paper Plane Challenge Learn to Compost Groovy Lava Lamps
Create a series of challenges for your For an added challenge, perform a What happens if you use different
planes—have competitions for distance, scientific experiment! Try different ingredients, like a different kind of oil
hang time, best trick and most cargo composting methods and see which or something other than Alka-Seltzer.
carried. You can either have everyone works best. Which method allows waste Try out a few different mixtures and
make one plane for each contest, or one to decompose the fastest? see what changes.
plane for all of them. Keep track of how
everyone does and crown your champ!
Edible Uranium Cloud in a Jar Better Bubbles
Create a more accurate uranium Do you know of any other ways to make Experiment with different types of
molecule model with exact protons, a cloud in a jar? Research some other bubble mix—how can you make
neutrons, and the exact locations of techniques and see what you can try! bubbles that last longer?
the electrons. What method makes the best cloud?
Which method works the fastest?
Skits, Cheers and Songs That Musical Feeling Magical Potions
Try running your own campfire for your Create a playlist or a list of songs that Take it a step further with Elephant
Patrol / Small Team. will get you excited and ready to take Toothpaste.
on a challenge. Think of songs that make
you happy, excited, or get you dancing!
Next time youre feeling sad or youre
preparing for a challenge like a big
assignment, try using your new pump-
up playlist to get your brain ready!
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If you enjoyed these activities, here is what you can do next!
TTaakkee IItt FFuurrtthheerr::
SSccoouutt,, VVeennttuurreerr && RRoovveerr AAccttiivviittiieess
Tarp Flip Marshmallow Challenge Team Survival
What other team building/ice breaker Make this activity more difficult by Add other items—what is missing from
games do you know? Lead one for the adding challenges to it! Maybe one the list that you might want to add?
rest of the group! team member cant talk, only gesture, For an added challenge, you can assign
or maybe one team member has to point values to each item, rather than
participate with their eyes closed. just an order and see which team can
select items worth the most points.
You can also add more factors—change
the location of the island or add more
details about what resources the island
has.
Pitch Camp Race Bear Bagging Steal the Bacon
Add extra challenges to your race, like Find a creative way to teach bear Take this further by doing a larger team
best set up, most creative addition to bagging to another Section! Create a challenge, such as Capture the Flag!
the site, or fastest time to take down comic, make a video, or put on a skit to Can you dodge a whole team of people
your site. share your best bear bagging tips! to get your item to your side?
Melon Drop Build a Hovercraft Catapults
Consider going beyond a simple Scale up the model and ride on the What else can you build using your
egg—why not try the same activity hovercraft. Use a sturdy piece of pioneering skills.
with something bigger like a melon or plywood as the body of the hovercraft,
watermelon! a leaf blower as the source of pressured
air and something like a shower curtain
to create the skirts.
Master Chef Field Search The Bears and the Bees
Add a secret ingredient! Turn this into Practice describing what you see to In small teams, create your own game
an Iron Chef challenge by requiring someone in detail with a paper plate to help people learn the five steps
all teams to use a secret ingredient— relay. of conflict resolution. Then, run your
it could be something simple, like game for the other teams!
chocolate, or something more difficult,
like durian!
You can also ask teams to make multiple
dishes—for the most challenge, have
each team make multiple dishes
(appetizer, main, dessert) and include
the secret ingredient in every course!
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MEETING: Canadian Path Navigator LEVEL:
Wash/Sanitize hands—Clean any equipment being used.
Welcome (5 min)
Welcome everyone to the meeting and wait a couple minutes for everyone.
Opening (10 min)
Wash/Sanitize hands—Clean any equipment being used.
Plan (15 min)
Have a body break! Stand up, do some stretches or dance moves and shake it out before jumping into the activity.
Do (20 min) Split into small teams of between 68 youth. Work in these teams for the whole activity.
Whats Next?
Wash/Sanitize hands—Clean any equipment being used.
Review and Closing (15 min)
Weekly Update to Parents
Dates to be aware of:
--- PAGE 21 ---
DDrraaggoonn TTrraaiill QQuueesstt
FREQUENTLY ASKED QUESTIONS
When does the Dragon Trail Quest start? Each Monday, from October 3, a video will be released by Scouts
The Quest kicks-off on October 3! Use the Beaver/Cub Journey Canada on our social media channels and Scouts.ca to publicly
or the Scouts/Venturers/Rover Journey to share the weekly promote that weeks challenge.
challenge options with the youth and get them excited about this Share the video with your Section to help plan your adventure,
next coast-to-coast Quest. and dont forget to have fun! After you have completed your
Details within this Scouters Guide will help you to plan and weeks activity—we will ask you to fill in a short (and we do mean
facilitate the weekly challenges, ensuring the most magical fun. short) form to confirm participation, earn crests and compete for
bragging rights and prizes!
The last week of the Quest is October 31, with the last day to
submit your completed challenges online by November 30. We wont be able to participate one of the weeks, or we
This Quest can be completed chronologically or in the order dont want to do the activities in order. Will that impact the
youth prefer; it has been designed with agile programming and rest of the Quest?
storytelling.
This Dragon Trail Quest can be completed chronologically
or in the order youth prefer; it has been designed with agile
What if our Group needs to be Scouting virtually this fall,
programming and storytelling. We encourage chronological
depending on the pandemic?
participation, as this enhances the shared experience of youth
All activities can be done at home with parents or with your
embarking on the same activity each week, together, taking
Group. You will have to be a little more creative, but we will
different approaches to overcome the challenge.
reward virtual Scouters as well with awesome prizes.
Can we do other activities after this is finished?
How do we get the crest? And is there more than one crest?
Yes, you can take it as far as your youth are interested.
The crest is a memento of the Quest and a wonderful reminder
of the fun and exciting experience from participating. We will I dont have Wi-Fi where I meet, how can I play the videos?
announce when the crest will be available at the Scout Shop. The
You can download them to a device, you can send them ahead
Dragon Trail Quest crest is a single crest and not a composite
of the meeting, you can ask the youth to tune into YouTube each
crest. That said, there is an elusive Drowsy Dragon crest that can
week at home before they arrive at the meeting, or you can play
be won as well. More details on the Incentive page.
it as the opening to your virtual meeting. You will be able to find
all the tools, videos, and creative assets youll need once they are
What if we cannot do the activity as described?
posted by August 16, on our Trello board here.
Youth can choose from four Forces of Nature that can be unlocked
for each weeks challenge—thats four activities to choose from Are there prizes?
as a starting point, however, Sections can change it to suit the
Yes, there are going to be weekly prizes awarded to Groups. Check
needs of your youth and their abilities. We have tried to leave the
out our Incentives page (pg. 22).
activities open-ended so that you can easily adapt to them. Each
weeks challenge offers a lot of flexibility, and you can make them My youth dont want to do the activity set for my Section;
as fun and creative as you like. can I do a different Sections challenge?
Yes, absolutely.
How do I run this for my Section?
Videos promoting each week of the Dragon Trail Quest will be
released for Scouters on Trello ahead of the launch date. This will
allow Sections to prepare well in advance for the Quest.
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DDrraaggoonn TTrraaiill QQuueesstt
INCENTIVES
Picture of the Week—by Region
Each week, a photo will be randomly selected from the activity
submissions to spotlight the fun adventures youth are having as
they take on each challenge. No prizes are awarded for Pictures of
the Week, only fame.
Crest for the Dragon Trail Quest
Complete all the Quest challenges and earn this unique crest to Grand Prize
add to your campfire blanket! Sections will submit their completed activity forms for the
Dragon Trail Quest by November 30. Each submission will be
Leaderboard added to the Grand Prize draw.
Track the Dragon Trail Quest on the Leaderboard each week.
Sections must submit a minimum of 4 online submission forms
Which Force of Nature did your Section pick to do overcome that
(4 out of a possible 5 weeks), to be entered into the final draw.
weeks challenge? Which Force of Nature is more popular each
On December 5, a winner from all qualified entries will be
week? Follow the adventure on the Leaderboard to find out!
randomly selected as the Grand Prize winner. The winning
Each Monday, the Dragon Trail Quest Leaderboard will be
Section/Group will win TBD.
updated based on the previous weeks submissions; charting
the Forces of Nature youth chose each week and how theyre What are the weekly prizes?
progressing on their Quest.
Well, besides bragging rights and overall fame and glory for that
Well also break down the options by Regions, just for fun. Do week, weekly prizes will include great Scout Shop swag, like
west coast Scouts pick the same options as east coast Scouts? multi-tools, branded knife lock backs, plush toys, toques, glow in
What about the central Scouts—are they somewhere in the the dark water bottles and more!
middle? (ha, ha!)
Wait! What about the Drowsy Dragon crest?
Weekly Voyage Victor—voting and weekly prizes! The goal of the Dragon Trail Quest challenge is to participate,
At the conclusion of each week, one Section within each category share, learn and have fun! Well be watching social media and
(Beavers, Cubs, Sr.Sections and Virtual) will be randomly selected looking out for those Sections who are demonstrating fun and
to showcase that weeks activity. creativity as they take on each challenge. The more innovative
and resourceful, the better!
Voting can be done using the link on the Leaderboard to select
which one of the four Sections will win the weekly prize and be Make sure you use #DragonTrailQuest and tag @ScoutsCanada
that weeks “Voyage Victor”! Links to vote will also be on Scouts so we dont miss your posts on social
Canadas social media pages. media. There are only 300
Drowsy Dragon crests
Voting is only open for two days (Mondays and Tuesdays each
week) and the winner will be announced on Wednesdays. For available, so dont
example, Week 1s winner will be announced the Wednesday of forget to share
Week 2. your photos
for a chance
Well have prizes for Scouters and youth and will be shipped to
the Scouter contact for the winning Section. to be the
weekly
A picture of each Section (from activity submissions) will
winner!
be added to the Leaderboard on the Monday following the
completed week.
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Fall Recruitment 2022
DISCOVER YOUR THING IN SCOUTS!
Its the start of a new year of Scouts.
Which means the time to let kids be kids
in the great outdoors is here!
Nothing compares to the feeling of inventing roasted
campfire donuts, toasting marshmallows, building a rock
bridge, or sharing campfire stories under a ceiling of stars.
As of August 15, 2022, Scouting youth can save their spot
and renew their membership for the 2023 year; new and
lapsed members can join the fun with registration opening
to the public on September 1, 2022.
Scouts offers youth a world where they can safely play,
make friends and develop character and confidence—all
while having fun and discovering whats best in themselves.
Find helpful tools like messaging, creative videos, photos
and more on our Trello Board to support your Groups local
recruitment efforts.
Scouts.ca/Join
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Fall Fundraising 2022
As you embark on your Dragon Trail Quest, dont forget about these fun
fundraising opportunities to support your Scouting adventures!
Scout Coffee Scout Seeds
Scouting Groups—Dont Our Scout Seeds campaign
forget that Scout Coffee will start again mid-January
is a great way to fundraise (an earlier start this year)
YEAR-ROUND for your and run until the end
amazing adventures. of March 2023, with all
sales done online through
Good Coffee for a good
our Scout Seeds Shopify
cause—Scouts Canada
website. Our Canadian
and Equator Coffee
supplier Make It Sow
Roasters have teamed
offers an excellent variety
up to offer some really,
of seed kits, allowing
truly good coffee. We are
customers to have fun
providing an online fundraiser with a delightful selection of
learning more about growing their own garden all the while
gourmet coffee blends to support Groups in creating great
supporting Local Scout Groups and helping our planet! Groups
programming that fosters youth well-being and development.
will receive 40% of the retail price as profit and more than
Groups can expect a 35% profit on every order. In addition, over
5% will be allocated to the No One Left Behind (NOLB)
5% of all sales will directly support the No One Left Behind
program.
campaign—providing opportunities for more youth to start
Scouting this year. Find out more here and SIGN UP NOW!
Chilly Moose Partnership
Scout Popcorn Scouts for Sustainability X Chilly Moose Contest
The Scout Popcorn Take your environmental
campaign is just around impact to the next level!
We might not be able to
the corner and weve
change the world on our
made some changes to
own, but we can certainly
the campaign to provide
make a positive difference
more flexibility to our
when we work together.
Groups, ensuring orders
are processed quickly and With the help of our
efficiently. We will be partner, Chilly Moose,
hosting two fundraising we want to encourage
townhall sessions to help more Scouting sections
Groups with their fundraising efforts this year, so keep an eye to incorporate the SDGs (Sustainable Development Goals)
out on our website for more information. into their weekly programming.
The campaign will be running from October 3December 15, By submitting your activities and projects, your section will be
2022. As you may already know, we have been working with our eligible to win one of our Chilly Moose grand prizes. In addition,
Canadian popcorn supplier, Papa Jack Popcorn, since 2021 to each section that submits will also be entered into a draw for
offer to our Groups a nice range of delightful products which more prizes! You can find more information on our Take Action
are all nut-free, gluten-free and, of course, products of Canada. page and submit your groups activity on there too.
When you buy Scout Popcorn, you support your Scouting
Sections in funding more great adventures and most
importantly, you give kids something fun to look forward to.
Plus, part of the profit will be going back to Scouts Canadas
No One Left Behind subsidy program, helping youth facing
economic barriers experience the benefits of Scouting.
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AAPPPPEENNDDIIXX 11
Badge Connections
ACTIVITY CONNECTED BADGES
Cub Winter Fitness, Year-Round Fitness and Summer Fitness, SDG 3—Good Health
Obstacle Course
and Well Being
Floor is Lava Beaver and Cub YLT—Teamwork
Cub Building, Scout Engineering, SDG 9—Industry, Innovation and Infrastructure,
Amazing Bridges
Scoutcraft OAS 4.1, 6.1
Build a Dam Beaver Earth, SDG 15- Life on Land
Build a Board Game Cub Hobby, Scout Hobby
Paper Plane Challenge Scientific Beaver, Cub Air, Scout Air
Learn to Compost Earth Beaver, Scientific Beaver, Cub Earth, Cub Science
Groovy Lava Lamps Scientific Beaver, Cub Science
Edible Uranium Scientific Beaver, Cub Science, Scout Science, SDG 7—Affordable and Clean Energy
Cloud in a Jar Cub Air, Scout Air
Better Bubbles Cub Air, Cub Science, SDG 9—Industry, Innovation, and Infrastructure
That Musical Feeling Musical Beaver, Cub Arts
Magical Potions Scientific Beaver , Cub Science
Tarp Flip Scouts, Venturers and Rover YLT—Teamwork
Marshmallow Challenge Scouts, Venturers and Rover YLT—Teamwork
Team Survival Venturer and Rover YLT—Problem Solving
Pitch Camp Race Camping OAS 2.10,3.12,5.12,6.16
Bear Bagging Scout Earth, Camping 5.15,6.17,7.14, SDG 15—Life on Land
Watermelon Drop SDG3—Good Health and Well Being
Cub Air, Cub Building, Scout Air, Scout Engineering, SDG 9—Industry, Innovation,
Build a Hovercraft
and Infrastructure
Cub Science, Scout Science, Scoutcraft 4.1, SDG9—Industry, Innovation, and
Catapults
Infrastructure
Scout Hobby, Camping OAS 4.6,5.7,5.8,6.8,6.9,7.8. Scoutcraft OAS
MasterChef
3.2,4.3,5.2,6.2,7.3,8.2,9.2. SDG 3—Good Health and Well Being
Field Search Scouts, Venturers and Rovers YLT—Communication
The Bears and the Bees Scouts YLT—Problem Solving
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APPENDIX 2
Toolbox Talks
What is a Toolbox Talk?
Taking “Five Minutes” at the beginning of an adventure activity
provides one of the most effective opportunities for planting a
character-building thought in the young Scouts mind and memory.
Section: Any
Safety Requirements: Dependent on location, time of year
and local requirements
Participants: Any
Location: Any
Time Scheduled: 510 minutes, any time—best before an
activity when the youth are concentrating
Topic: Make specific to the location, adventure, time of year
or recent incident
STEP 1: Split the group into patrols such that it STEP 6: Discuss specific skills if appropriate for the
increases the probability of all youth having the ability to activity e.g. cross-country skiing, winter hiking, climbing,
participate, increases efficiency and further reinforces etc.
team learning and partnership with a dedicated mentor
ASK: “Have we got the skills—who does—how are we going
(assigned Scouter).
to leverage them?”
STEP 2: Lighthearted warm-up. Perhaps ask someone STEP 7: Review the Emergency Response Plan (ERP).
to share a joke or a fun thing thats happened recently. Location of first aiders / kits, satellite phone, ambulance,
emergency numbers.
ASK: “What do we do if something goes wrong (go over the
ERP if required)”, “Who do we call if theres an emergency?”,
“What do we do if the other patrol is in trouble.”
STEP 3: Review the activity e.g. hike, canoeing,
snowshoe, park clean-up, swimming.
ASK: “What activity have we got planned for today (this STEP 8: Ask the youth/Scouters to share previous
morning/evening etc…)?” experiences.
ASK: “Anybody got an experience where theyve been hurt or
nearly hurt doing an activity like this before?”, “What did you
learn?”
STEP 4: Discuss the specific risks involved with the
activity planned.
ASK: “What risks are involved?”
STEP 9: Close with final remarks and questions.
ASK: “Anyone have questions, or final remarks?”
STEP 5: Discuss specific actions/tasks or roles/
responsibilities required for the activity e.g. lead hiker,
first-aider, lifeguard, sweeper, emergency lead etc.
ASK: “What are the key tasks involved?”,“What steps/
STEP 10: Conduct the activity.
actions are we going to take?”, “Are there specific roles
required?”
Scouts.ca
26
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HAZARD CHECKLIST SAFETY AUDIT
Hazard Identification Guideline Checklist: Key Intervention & Observation Reminders:
• To be completed by the Scouter in Charge (ideally in • Comply, Intervene, Respect. • Go See = 80% observation and
discussion with the other section scouters) applying to go • Go with purpose and focus. 20% intervention
• ABBI: Above Below Behind Inside • All accidents & injuries can be
Camping or an Adventure Activity.
prevented.
• Head to Toe Check
Directions: • Get the Blood on the Floor and • As a supervisor/adult you are
responsible for the safety of your
use your Minds Eye.
• Check off each box that is a likely hazard—identify
youth/members.
• Look for safe and unsafe
potential outcomes of the hazard (i.e., impacts and • The lowest level of leadership
behaviours.
consequences)—develop risk mitigation procedures you demonstrate is the highest
• Use all 5 senses: look, feel, smell,
level you can expect of your staff.
(remove, reduce or accept) and document key the risk hear, taste.
management strategies in the ERP—communicate to
Be hard on the process—Be soft the people.
parents and youth.
NATURAL ENVIRONMENT TRANSPORTATION PEOPLE RESPONSES (10 SECS) TOOLS & EQUIPMENT
† Weather Conditions † Driving Conditions † Stop or pause on job † Right for the job
† Fire Hazards / Ban † Boats / Canoes / Trailer † Correcting PPE † Are they using correctly
† Heat / Cold Exposure † Bus / Coach (Seatbelts?) † Change of position † Stored correctly
† Dust † Location specific? † Rearrange job / tools † Clean
† Ground Conditions † Bikes (Helmets?) † Attach grounds † Labelled
† Water (Rivers, Flooding) † Moving safety guards † SOP / WHMIS in place
† Tornado / High Winds † In a confined space † Safe condition
PHYSICAL BIOLOGICAL ERGONOMICS PPE (HEAD TO TOE CHECK)
† Electricity (Cords, Wiring, † Large Wildlife (Bears, † Lifting / Lowering † Head
Plugs) Cougars, etc.)
† Pushing / Pulling † Eyes & Face
† Heights (Ladders, Trees) † Insects / Spiders
† Overextension † Ears
† Hot / Cold Surfaces † Bird / Mouse Droppings
† Electricity contacts † Respiratory (Breathing)
(BBQ, Fires)
† Mold / Fungi / Bacteria /
† Hazardous substances † Trunk / Body
† Tripping Hazards (Cords, Viruses
† Awkward positions † Arms and Hands
Tree roots, Ropes)
† Poisonous plants
† Hitting / Banging / † Height risk † Legs and Feet
† Illness/Sickness
Contact Hazards † Temperature exposure † Fall protection
† Food preparation
† Pandemic STANDARD OPS PROCEDURES HOUSEKEEPING
CHEMICAL ACTIVITY † Visible / present † Clean & Tidy
† Adequate / up to date † Storage adequate
† Gardening Chemicals † Climbing (Vertical)
† Known / discussed † Doors unblocked
† Household Chemicals / † Paddling (Water)
† Barriers / Flagging † Visual measures
Poisons
† Swimming (Drowning)
† Household Medicine † Checked by supervisor † Labelling system
† High ropes (Vertical)
† Propane / Fuel / Oils † Measured † Extinguishers clear
† Camping
† Toxic Fumes † Safety & Gemba Walks † Exits marked
† Hiking
--- PAGE 28 ---
#DragonTrailQuest
Scouts.ca @ScoutsCanada
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