README: adauga pornire server (http.server) + sectiune Testare

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Claude Agent
2026-06-13 19:02:14 +00:00
parent a30441eb03
commit cb7eaffdf7

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@@ -6,6 +6,15 @@ Generator de jocuri escape room intr-un singur fisier HTML, fara backend, fara b
Deschide `escape-builder.html` in browser (dublu-click, merge si de pe `file://`).
Pe un mediu fara desktop (container/server remote), serveste fisierele static si deschide din browserul tau:
```bash
cd /workspace/escape-builder
python3 -m http.server 8000
```
Apoi navigheaza la `http://<IP-server>:8000/escape-builder.html` (in containerul curent: `http://10.0.20.171:8000/escape-builder.html`).
- **Stanga**: editor — titlu, poveste, culoare, **stil joc**, puzzle-uri (raspuns liber / adevarat-fals / variante), indiciu si litera per puzzle.
- **Dreapta**: preview live — jocul exact cum va arata, jucabil direct in pagina.
- **Exporta jocul HTML**: descarca un joc standalone pe care il trimiti pe telefon/email; merge offline.
@@ -29,3 +38,15 @@ Proiectul curent se salveaza automat in `localStorage` la fiecare modificare.
- Fiecare puzzle poate da o litera; literele formeaza cuvantul final, dezvaluit la castig (cu confetti, in functie de stil).
- Sunete WebAudio la corect/gresit; raspunsurile se compara fara diacritice si fara majuscule.
- Toate motoarele de joc impart aceeasi biblioteca (config, scor, verificare raspuns, modal, ecran final) generata din builder.
## Testare
Suita de teste Playwright (smoke + campanie), fara server, direct pe `file://`:
```bash
npx playwright test tests/smoke.mjs # toata suita (26/26)
npx playwright test tests/smoke.mjs --grep @regresie
npx playwright test tests/smoke.mjs --grep @campanie
```
Detalii harness in `tests/AGENTS.md`.