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game-library/data/sources/frontier-theme.txt
Marius Mutu a19ddf0b71 Refactor extraction system and reorganize project structure
- Remove obsolete documentation files (DEPLOYMENT.md, PLAN_IMPLEMENTARE_S8_DETALIAT.md, README.md)
- Add comprehensive extraction pipeline with multiple format support (PDF, HTML, text)
- Implement Claude-based activity extraction with structured templates
- Update dependencies and Docker configuration
- Reorganize scripts directory with modular extraction components
- Move example documentation to appropriate location

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-11 23:32:37 +03:00

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SOURCE: /mnt/d/GoogleDrive/Cercetasi/carti-camp-jocuri/frontier-theme.pdf
CONVERTED: 2025-01-11
==================================================
--- PAGE 1 ---
Backwoods Skills
T t t h h u o s e F i s h u s a t r e h h u w r e o n a i d a e m v n n d a d r i i v B t m r y v a v i f i e e o r a n n e t o o r h . l c e s n l s n n o a T k w t ” y s u m w w t h h e r w s n e e o e o x a u e n o i p u l t i r w a h w s t d l r l . o d n o s a b n s r d u m i e y a a e n n s o s a t t t o d u t e f e n l w f i e r r n t d e l a h r a s i g f s c e a k y e a s t i s r a n l “ o t l w a d W s h d i u n n a i a t t n t i d h o p t l h h d d t i e o n s e i w a d r i n t u re G P • • • la I t G u S e n o n s e o e t t t h a t t a h t e k h t e r b e o S i i a m u v i n x d g v e y v h s a g c w n c h h h t a a a a l g l t t e S e a m n b o g a o f t e t e u n a f r t a o ia t t r h u r l t s e r h a t a e b l r m e s e e t s r t b t u o d e s c m h s tu t e . a r t l e t o k . e s e . r u s a i s t n e t a h d s f a o s t c r u y a t p o h m p u e o o c s r u t a h fl s n e a f l g o m te e r a r d a k a a e s n s h d a e p n h l o t d o e s w r h s o ib t w o le
so that the other sixes cant fi nd it
Do
• Bring the sixes to a wooded area that has plenty of fallen trees or
materials that they can easily use for a shelter
• Everyone should be invovled in building it and when it is done each six
takes turns in trying to fi nd the others shelters
Review
• To fi nish light a fi re with each six to have a chat while it is being done
about how they got on with the bivvy building
• Find out what were the high lights of the camp and if they achieved
what they thought the would achieve
Resources
Fallen branches
Twigs and leaves
Survival bag for the ground
Top tips:
Make sure to follow Leave No Trace principles and not break off branches
off of trees and only uses fallen material
10/10/10/01
--- PAGE 2 ---
Canoe
Most civilisations has had their own
version of small vessels and some
still use them as a major method Getting Started...
of travel and not just for sport. In
the land of the “Wild Frontiers” the
c s a ki n ll o o e f i t s h e k in C g u b o f S th co e u w ts a t t e o r s s h . o Te w s h t o th w e Plan
good they are. • The Sixer should chat to their six about going kayaking and if they would
like to go
• If they are up for it then fi nd out how each Cub Scout is getting on in the
Adventure Skill stages for paddling
•• Plan a trip to go kayaking with your six and go to a place where you can
get the support you need like a Water Activity Centre
DDo
•• It would be good for the Sixer to keep a record of how each member is
getting on in each Adventure Skill
•• Each Cub Scout has the potential of being at various stages in the
Adventure Skill
•• The Six can go canoeing by either inviting an individual instructor through
the Scout Group or someone known to them or they can go to a centre
that does the skill
RReview
•• Have a chat when presenting the Adventure Skills badges about how
they got on and how diffi cult they found it
•• Ask them about if they want to go to the next stage and when they want
to do it
RResources
hhttp://www.canoe.ie/
AA local contact to the Group or Individual
TTop tips:
TThe Cub Scouts can get more information about what they have to do in the
SSkill from their special Adventure Skills Poster Book.
10/10/10/1
--- PAGE 3 ---
Elders Day
o a g w b e t t o h h o n n T f a e u k e C t h t n t h a r E e p o a o t e h l s a w t m d E i e o c o s e l m l e o u s n d r E s d m r s e u h o l c g d . r n i a m n e n s e e T i v t . r u t o h y i h e r s n T n f ? a e i g t i i h I a d h n t n W h W y e i e t T f t i y o e h t y i h o r l o r s d i ? a e n a b m t t t s r e e F h C e a k e r e a a u t n o t m i n h o r b o y n e d e . n w o t S i W u a e h l o a c e n l r i n n w s h o d g h e d t a u g a o e e s t t e y r r s l y d s G P • • la T y A e n o a s u l k k t n t t g t h o e e i t r h S n p e i e x S o g t i o p x l e o a r b b S g o e a u c n t a t i s o u a e l s d e a e r n r o p f e t e t v h e o e e p n ir l t d e s t h u a a . p n t p d . b o . h r r i o t n w a g n s t d h s e o g y m u i a e d r a e o n f i c m t e h p e o O rta ld n e t r t o P eople
the they know together so, that they can impart their wisdom and
knowledge
•• It may be useful to bring the Elders to the planning meeting so that the
ideas can be kept real and they will know what the Cub Scouts want
to do
DDo
•• The day could be designed as a way for the Cub Scout to shadow the
Elder to see what they do
•• Have part of the day where the role is reversed and the Cub Scout
brings the Elder around with them
•• Compare an ordinary day between the Cub Scout and the Elder and
look at both the Similarities and the differences
RReview
•• Get the older people to talk to the Cub Scouts about how they got
on and to build on new friendships. Get the Cub Scouts to try and
remember some of the things that they did or were told.
Resources
Maps of the local area
Local history book to help with references.
Food and drink for the afternoon
TTop tips
Elders could be either Grandparents or older members of a
Group like the Group Leader
10/10/10/1
--- PAGE 4 ---
Harvest Festival
a a a F p w n l w s e r p d a o a o C o r y y t n o t p d h e o t o d o l o e i l e e e f u f e n r H b s c n s a e a i r h a e a c n a y a a y h e r g t i v t d i i d n n n o e t a . g h g g m t s T h e c t t t t u e h h o h h F f c r a e m o a e e h n a o n s p m h k s d t k t e o a s i u s v h o a r n b a t v a t p n o o a e l e r l d e v l w s t t t h e l h c t h e a i e n s r e t a v s o i t m n e e t i e p n n h k l a e a s . g o e f r r u t t t i t w W h s h l h o f a a n a b o i f l t s o l d u r y r t G P • • la D s T t e h n o h i a s m e t t c e u t S t h t s i h e x i s i y n n s w g a h a r o t e y g h u s a l t d h t h a N o m n S w a a k t k f u t u h e t r l e e a a S p li r i s r x o t v c t o i o d f e u e th l s d e d c t e h l . i e n . b g r . s a t t h e a b t e th in e g y t g h e a t n f k r f o u m l f o n r a ture and
Do
• Design a way to celebrate thankfulness for one or some of the things
on their list
• Invite others to the event so that they will know what the Six are
thankful for
• Plan the event and run it making sure that the Six keep a record of the
event like a photo gallery of it
Review
• After the others have gone the Cub Scouts should do a clean up of the
area and have a chat about the day
• Harvesting is about getting the fruit out of the seed that was planted
• What fruit do the Cub Scouts get from planting the seeds of friendship
and sharing?
Resources:
http://www.harvestfestivals.net/favorites.htm
Material to build the days celebrations.
Top tips:
The Six could look at the Irish Festival of Lughnasa
10/10/10/1
--- PAGE 5 ---
Medicine Man
C g t o h t e w a m r a w t a n o t t a o m i d T d r n l n r i l e h n d u g l w d m d e k n f h a s t o M e u i h t M a n r d b y s e u t d t i a e h c s w t c b h c d t i e a r a c a h k e i i c n e l s a M a w i i h d n n v t n s e e h u e e e c t h d r e m o e e e a a M i y c a n h n r b t i a m d n h n e e a e n o e e a o t a s f w l f i n f n t m n e o t o p e y h d c r o e a . t e e t h t s l o n D n s h o e p p p . a e n t o i e l D h r n e f i r S p e t a c s u t b e i i h n o x n t a y o w e c n ? g l p i o n le g , G P • • • la H a C h C e n n e a h h d l v a a p t e t t s t t h a a a t e b h b i d o e o i n m i u m u s t t p c g r h d u o e o o s r c t s w i a n o i n o g v S h c n e e a e r w a M w o t r i i t f h n e h a d e g d t a n i h m c r n e i t n c h u t s i e e s n i e i x y g c M a a a b a d b r n e n e o d i n d u s . g m a t ic . n t e u k h . c n s e e i t c e r f o r o f t o l a r e r i a n o t h e c f e d a th m h b e e y p M a fi t l e r i e n e l d e g a i v c o s i i s n f i a o e p n f e m o o r a p m n le
of a sketch.
Do
• Medicine Man dances are all about letting the music control the
movements
• It could be fun to try out different types of music to see what kind
of dances the Cub Scouts come up with
• When they have picked their favourite dance they should do it at a
campfi re and invite other sixes to do something at the campfi re, be
it a dance, a song or a story
Review
• After the campfi re sit around the dying embers and have a chat
about how they got on
• Did they think it was silly or was it fun
• There could also be a discussion about what music they listen to
put them in a good mood
Resources
Music player
Campfi re
Top tips
Learn how to do a rain dance
10/10/10/1
--- PAGE 6 ---
Meditation
C W re i y o s b h k a o o t r u h a n e t f u i t t e e n t o t r n h h s w g m t e e o p e i m e s r m u t i “ n h p d i t W e t e d i a t s t i i t c s i h m t t o l i i o d e a m m a e j t u s F a p e f e i w s n e r n o s o v t d w i t r t e f o n s t c o a t r t i m h i t r t i y n m e h g a c i o r h e e n e r s e f u o t u f ” d s . f m u a t o a t e I t h n n n r a o y s e d d o n t t t t h n o a o p t c h o e e r k e h a r e s e o r e l e s a e a e . p l l a t l n l p l a e f e x d x d . G P • • • la B o T u A e n f n h e s c w i k f s t o r i e t n r c t h e a d a e i t n g i m n n o b g i a n e t b g g im i o n o u e a n t f t S S t o h h r c e e o o t t n u n h e t a e i n s x s g t e O r s c lf w a t t h m n a e p o t r t t h d a h e l a k y v . t l e o i . k a t . e h t e t i o m S d e ix o i n a to b t h o re e u l t a d t x a h y a e n t i o m d r p i e f o l t a r h t x e a y n a c n e d
think they should do anything in the Six on camp
Do
• Some good ideas for meditation on a camp are to create a special
tent for just getting away for a few moments
• The tent is normally used on longer camps that need it more than
ever
• The tent should maybe have some pictures or slogans hanging up
to motivate and encourage
• It is most effective when the people that use the special tent put
something in it that helps them to relax and get motivation from
Review
• When the Six comes back from camp sit around with the things
that were in the Sacred Space and ask the Six what they thought of
them
• It would be good it they think about the next time and what things
they could add to the experience
Resources
A small tent (two to three man in size)
Posters and objects that motivate and inspire the SIx
Top tips
The Six could also look at doing a Scouts Own based on giving
time to refl ect on things that they have seen on the camp that
amazed them...
10/10/10/1