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981 lines
34 KiB
Plaintext
981 lines
34 KiB
Plaintext
SOURCE: /mnt/d/GoogleDrive/Cercetasi/carti-camp-jocuri/orienteering.pdf
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CONVERTED: 2025-01-11
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==================================================
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--- PAGE 1 ---
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Scout Orienteering
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Scouting Ireland, 2010
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--- PAGE 2 ---
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Orienteering
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This page is intentionally blank
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2
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--- PAGE 3 ---
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Orienteering
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Table of Contents
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Introduction ........................................................................................................................... 5
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Equipment Required for Training Programme ....................................................................... 6
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Equipment Required for Event .............................................................................................. 7
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Timetable for programme ...................................................................................................... 8
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Orienteering for Beaver Scouts ............................................................................................. 9
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Lesson 01 – Beaver Scouts – String Trail Orienteering ....................................................... 10
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Lesson 02 – Beaver Scouts – Tracking Signs ..................................................................... 12
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Orienteering for Cub Scouts ................................................................................................ 13
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Lesson 03 – Cub Scouts – Orient the map .......................................................................... 14
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Lesson 04 – Cub Scouts – The Orienteering Equipment ..................................................... 18
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Lesson 05 – Cub Scouts – The Orienteering Map ............................................................... 20
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Orienteering for Scouts ....................................................................................................... 22
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Lesson 06 – Scouts – Map References ............................................................................... 23
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Lesson 07 – Scouts – Contours and Map Symbols ............................................................. 25
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Lesson 08 – Scouts – Compass Work ................................................................................ 28
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Lesson 09 – Scouts – The Orienteering Event .................................................................... 31
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Orienteering for Venture Scouts .......................................................................................... 34
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Lesson 10 – Venture Scouts – Map making ........................................................................ 35
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Orienteering for Rover Scouts ............................................................................................. 40
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Lesson 11 – Rover Scouts – Clue Symbols ........................................................................ 41
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3
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--- PAGE 4 ---
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Orienteering
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This page is intentionally blank
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4
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--- PAGE 5 ---
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Orienteering
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Introduction
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Orienteering is a sport that involves navigation with a map and compass. The typical format
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is a timed race in which individual participants use a special purpose „orienteering‟ map and
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a magnetic compass to navigate through diverse terrain and collect in sequence, control
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points that are indicated on the map. These control points are typically only given to the
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competitors just after they start when they must transcribe them to the map. Competitors
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start at staggered intervals, are individually timed, and are expected to perform all navigation
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skills on their own. Full rules and principles of the sport are defined by the International
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Orienteering Federation.
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When we look at the skills that the sport requires it is quite easy to see parallels to the Scout
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Method. Participant scouts are learning by doing in the outdoors with nature navigating
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around a course that is a personal challenge to the individual at their ability level.
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Orienteering is an excellent activity to complete a Special Interest Badge in or even as a
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Personal Challenge from the Physical area.
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This document is intended as an addition to the Scout Group programme for the month
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before a scout orienteering event. Its objective is to use orienteering as a theme to improve
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the overall navigation skills of the youth members. It is also a useful document for youth
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members and Scouters planning such an event.
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This resource was developed by the 25th Limerick Scout Group.
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5
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--- PAGE 6 ---
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Orienteering
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Equipment Required for Training Programme
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I have tried to keep the cost of the equipment for this programme to a minimum however you
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will need to accumulate the following.
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1) Print copies of Appendix A of this document.
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2) 30 x clear poly pockets.
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3) 10 x Red pens.
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4) 10 x Silvia type compasses.
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5) 10 x Paper hole punches.
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6) 10 x Multicoloured sports cones.
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6
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--- PAGE 7 ---
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Orienteering
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Equipment Required for Event
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Event Equipment
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The following list of equipment is required by the event co-ordinator to set out the courses
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described in this document.
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1) 30 x orienteering kites.
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2) 30 x orienteering punches.
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3) 200 x orienteering control cards.
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4) 200 x orienteering maps.
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5) Beaver Scout marking signs.
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(Annex C)
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Group Equipment
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The following list of equipment is required by the participants.
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Beaver Scouts: Clear bag
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Cub Scouts: Clear bag
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Scouts: Clear bag, red pen, compass, safety pins
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Venture Scouts: Clear bag, red pen, compass, safety pins
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Rover Scouts: Clear bag, red pen, compass, safety pins
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7
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--- PAGE 8 ---
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Orienteering
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Timetable for programme
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0
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1 9 8 7 6 5 4 3 2 1
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Scout Group Timetable Group - k - k - k - k - k - k - k - k - k - k
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e e e e e e e e e e
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e e e e e e e e e e
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W W W W W W W W W W
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Lesson 01 – String Trail Orienteering Beaver Scouts
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Lesson 02 – Tracking Signs Beaver Scouts
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Lesson 03 – Orient the map Cub Scouts
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Lesson 04 – The Orienteering Equipment Cub Scouts
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Lesson 05 – The Orienteering Map Cub Scouts
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Lesson 06 – Map References Scouts
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Lesson 07 – Contours and Map Symbols Scouts
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Lesson 08 – Compass Work Scouts
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Lesson 09 – The Orienteering Event Scouts
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Lesson 10 – Map making Venture Scouts
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Lesson 11 – Clue Symbols Rover Scouts
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This timetable works back from the event. Some lessons within the group can be linked. For
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example the maps made by the Venture Scouts in Lesson 10 are made from week -9 to
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week -6 and are therefore available for the other group lessons.
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8
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--- PAGE 9 ---
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Orienteering
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Orienteering for Beaver Scouts
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Beaver Scouts should be given the skills necessary to read a simple map, follow string trails
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and trails made with scout tracking signs. To bring in the orienteering dimension, the event
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should consist of an obvious trail made with obvious scout trail signs on a simplified map
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with orienteering controls at various intervals.
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9
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--- PAGE 10 ---
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Orienteering
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Lesson 01 – Beaver Scouts – String Trail Orienteering
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Section:
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Beaver Scouts
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Objective:
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To teach the Beaver scout about the use of maps and string trails.
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The string course is a short orienteering course which is marked by a continuous ribbon or
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string. The map below shows a sample string-orienteering map with the course marked. The
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map is usually simple and includes just the area around the course. Beaver Scouts may
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colour it in with the appropriate map colours, as you can see in the map below the colours
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are indicated for them.
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Siúlna hAbhann–Beaver Scout Map
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10
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--- PAGE 11 ---
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Orienteering
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Laying the String Trail
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From the start, a continuous length of ribbon leads the Beaver Scout along the course. The
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route that the string takes is shown on the map. When the Beaver Scout reach the places
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circled on the map they will punch the control onto the squares on the map. Eventually the
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string leads back to the finish.
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The Beaver Scout need only follow the string around to find all the points and will not get
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lost. For the youngest, this is sufficient and gives the child exercise, fun and some exposure
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to maps, as well as confidence in being alone in the woods. Even at this simplest level,
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however, children can be taught map symbols, map colours and simple orienteering skills.
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Next steps
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For Beaver Scouts ready for more challenge, the locations of the controls can be left off the
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map. The child must figure out where the controls should be on the map.
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Map colour exercise
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Get the Rover Scout, Venture Scout or Scout section to make a simple map around the
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Scout Den but leave the colours of sections off. Indicate what these colours should be and
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their function. Get the Beaver Scouts to colour in their map correctly.
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String Trail around the den exercise
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Get the Rover Scout, Venture Scout or Scout section to make a simple map around the
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Scout Den area.
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Using the control pages in Annex E, print them out in colour and place in poly pockets,
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connect a hole punch with a piece of string to each and stick them up at the control points.
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Lay a string trail course using these controls and get the Beaver Scouts to follow it. Once
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they have enough confidence to perform this, move the exercise to a park and then into the
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woods.
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11
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--- PAGE 12 ---
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Orienteering
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Lesson 02 – Beaver Scouts – Tracking Signs
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Section:
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Beaver Scouts
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Objective:
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To teach the Beaver scout about the use of tracking signs and how to follow a tracking sign
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trail.
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Tracking is one of the traditional Scouting activities and involves Beaver and Cub Scouts
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leaving signs or symbols made from natural material on a trail or course for others to follow.
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Tracking signs can easily be mixed with orienteering where the Beaver Scouts follow
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Tracking Signs instead of the string trail from orienteering control to orienteering control.
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When laying such a course it is important that the trail is easy for the Beaver Scout to follow.
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Here is a chart of the most common Tracking Signs used by Scouts.
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Turn Right
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Group has split
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Two gone left and
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3 straight on.
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Turn Left
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Follow trail
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Do not
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follow trail
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Gone
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Message hidden
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Home
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4 paces away
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Tracking Sign Trail around the park
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Get the Rover Scout, Venture Scout or Scout section to make a simple map around the local
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park. Lay a Tracking Sign trail course and get the Beaver Scouts to follow it. Once they have
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enough confidence to perform this, move the exercise to the woods.
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12
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--- PAGE 13 ---
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Orienteering
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Orienteering for Cub Scouts
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Cub Scouts should be able to complete an orienteering course around roads, paths,
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bridleways and tracks that are clearly marked on the map. The key less lessons that the Cub
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Scouts need to learn is to orient the map correctly using the topology on front of them, the
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sun and a compass.
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13
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--- PAGE 14 ---
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Orienteering
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Lesson 03 – Cub Scouts – Orient the map
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Section:
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Cub Scouts
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Objective:
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To teach the Cub Scout the art of map orientation.
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Using the topology to orienting the map
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Take Cub Scouts to a place on a local map (it does not need to be an orienteering map, a
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large scale ordnance survey map will be adequate).
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Tell them to turn their maps to fit the ground.
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Talk with them about how they did it.
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Ask questions such as "how do you know it's turned to fit the ground?"
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Establish that a good way to do it is to look around and find one or two big features that they
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think should to be on the map. Ask everyone to do that.
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Look for a fence line, a building, a footpath or road.
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Ask them to look at their maps and find the big features, and to put a thumb on the map to
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show where they are standing. Then turn their maps until the big feature on their maps is on
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the correct side of their thumb, i.e. on the same side as the real thing is.
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Next, they should check that the second big feature is also on the correct side of their thumb.
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They may need to turn their maps a little.
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The map being turned correctly, the children should then be led to look about and check that
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other features fit too.
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Repeat the practice at a different place on the map, preferably on the opposite side of a
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given building.
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Folding and thumbing the map
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Once the map has been turned to fit the ground the tip of a thumb should be placed on the
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map immediately below the position where you are standing. As you move along the thumb
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is moved along, checking off each feature as it is passed. Thumbing helps keep track of
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where you are on the map.
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From time to time it will not be possible to comfortably thumb the map because of the width
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of the paper and where you need to put your thumb. In that case the map needs to be folded
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so the thumb can reach your present location on the map. Care has to be taken to fold the
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map so the areas around where you presently are and where you are next going to are
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visible. As you proceed around the course it will probably be necessary to refold the map to
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expose the next area that the course goes through.
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14
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--- PAGE 15 ---
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Orienteering
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Using a compass for orienting the map
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This is a simple skill and is probably the most important use of the compass:
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Hold your map horizontally.
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Place the compass flat on the map.
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Rotate the map until the "north lines" on the map (a series of evenly spaced parallel
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lines drawn across the map, all pointing to magnetic north) are aligned with the
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compass needle.
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The map should now be oriented to the terrain. This makes it much easier to read, just as
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text is easier to read right side up than upside down.
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15
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--- PAGE 16 ---
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Orienteering
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Using the sun to orienting the map
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Typically orienteering events occur in the late morning or early afternoon so the sun is
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roughly in the south sky. You will not be going too far wrong pointing the bottom of the map
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(and the bottom of the “North Lines” i.e. South) at the sun to orient the map. It is wise to
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confirm your orientation by cross checking with some topographical features in front of you
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against the map.
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Map orientation exercise
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Using a local map or one developed by the Venture Scouts in the locality of the scout den
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get the Cub Scouts to orient the map without compass, simply by using the topological
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features around them.
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When the topological method is mastered get the Cub Scouts to orient the map using the
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compass.
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16
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--- PAGE 17 ---
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Orienteering
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Training orienteering event
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If you haven‟t a local orienteering map you could consider giving it to your Venture Scouts as
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a project to make one. However a great way to get a training event going quickly is to use
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Google Earth to print off a small area around your den, estate or park.
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Mark out a short course
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around the area and
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1
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give clues with the
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controls.
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Using the control pages
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in Annex A, print them
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out in colour and place
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in poly pockets, connect
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a hole punch with a
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5
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piece of string to each
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and stick them up at the
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control points.
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Use the control cards in
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Annex E and run
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through your event as
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2 4
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described in the lesson.
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3
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17
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--- PAGE 18 ---
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Orienteering
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Lesson 04 – Cub Scouts – The Orienteering Equipment
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Section:
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Cub Scouts
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Objective:
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To teach the Cub Scout about the orienteering equipment.
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Control cards can take various forms, but all include numbered boxes for punching in at
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successive controls as well as spaces for the name of the scout, the course and class, the
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start time, the finish time, and the elapsed time.
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For most orienteering events, starts are staggered so that no two people on the same course
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start at the same time. The standard orienteering event is a point-to-point race; controls are
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numbered on the map and connected in the order the scout is to visit them. Upon reaching
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each control, the orienteer punches a pattern in the corresponding numbered box on the
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control card. This allows the event organisers to verify that the correct controls were visited.
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The control card shown is typical.
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The Cub Scout should fill in his/her name on the card and pin it to their sleeve in such a way
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that you can easily mark the control boxes with the control punch.
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18
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--- PAGE 19 ---
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Orienteering
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The Cub Scout also gets a clue card. This card gives a clue as to what to look for when you
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approach the area marked on the map. Is the control kite at a boulder ?, behind a tree ? or at
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a track, river junction ?.
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Intermediate Length 5.2 Km Climb 156M
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1 FG Base of cliff
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2 CD In shallow depression
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3 GT South East side of rootstock
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4 HY North side of boulder
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5 MN Track , stream junction
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6 LO Lower part of tree
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7 GV Inside cave entrance
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Control Kite and Punch
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At each control the scout will find an orienteering control kite
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and attached to it a control punch. They should use the punch
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to mark the appropriate box on the Control Card appropriate to
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the clue on the Clue Card.
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19
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--- PAGE 20 ---
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Orienteering
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Lesson 05 – Cub Scouts – The Orienteering Map
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Section:
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Cub Scouts
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Objective:
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To teach the Cub Scout about the Orienteering Map
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Orienteering maps are of a much greater scale than
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ordinance survey maps (typically between 1:5000 and
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1:15000) the symbols are more numerous and of more
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significance. The legend to the left gives some of the more
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common symbols but it is certainly not the complete picture.
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We can see from the map below that a course is marked.
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The start is indicated by a purple or red triangle, the controls
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by circles and the finish by two circles.
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Give out to the scouts a number of old orienteerring maps
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and ask then to pick out the symbols to the left.
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6
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5
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7
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4
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3
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2
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1
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20
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--- PAGE 21 ---
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Orienteering
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Orienteering Mapping, Control and Clue Card exercise
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Print for each Cub Scout a copy of the map in Annex D and the Control Card in Annex E.
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Give each a red pen.
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Ask each Cub Scout to transcribe the course marked on the map on the previous page down
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on their map.
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Ask each Cub Scout to make out a clue card with the information they can see at each
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control on the map. i.e. Control 4, Power line junction, Control 5, Fence, road junction etc...
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21
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--- PAGE 22 ---
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||
Orienteering
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Orienteering for Scouts
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Scouts should be able to complete a course as described for Cub Scouts before starting this
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training programme. It would be expected that Scouts would participate in a full orienteering
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course much as would be laid out at an event organised by an orienteering club.
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22
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||
--- PAGE 23 ---
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Orienteering
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Lesson 06 – Scouts – Map References
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||
Section:
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Scouts
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||
Objective:
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To teach the scout about references on a map.
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Introduction
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||
500000
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The first thing you will notice when you look
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A B C D E
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at any ordnance survey map is the grid lines 400000 dir G
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that are superimposed over the map itself. F G H J K o N
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These are formed from a grid superimposed
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300000 htr
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L M N O P
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on the whole island of Ireland which is 200000
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broken into 25 100x100 Km grid areas each Q R S T U
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100000
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identified with a letter („i‟ is missing so it
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V W X Y Z
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cannot be confused with „1‟). 0
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The lines you see on the ordnance survey
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000001 000002 000003 000004 000005
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map are further subdivisions of these grid squares.
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Northings
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The grid lines running
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15
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||
from the top to the
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14
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bottom of the map are
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13
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||
12 15 considered to be running
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50
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||
14 in series across the map
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13 so are called Eastings.
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||
Eastings 12 The lines running across
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the map are considered
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45 46 47 48 49 50
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||
to be running in series
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||
from south to north and
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||
45 45 46 47 are called Northings.
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||
23
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||
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||
--- PAGE 24 ---
|
||
Orienteering
|
||
Grid Reference
|
||
A Grid Reference is a method of using the national
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||
grid to refer exactly to a point on the map. This is
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||
15 given as three parts.
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||
50
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||
14
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||
<Grid letter><Easting><Northing> S 23 45
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||
13
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||
If you are using a large scale map like 1:25,000 or
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||
12
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||
50,000 it is customary to drop the grid letter as it is
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||
impossible to have to eastings or northings that are
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||
45 46 47 48 49 50 the same from different grid squares.
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||
In the diagram above therefore we have (46 13) and (48 12). This is
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13
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||
called a four figure reference and it is accurate to within 1 Km. To
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||
125
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||
increase accuracy we subdivide each square again, we can see on
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||
12 the left the subdivision of the grey coloured grid above.
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||
45 455 46
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||
Enlarging this subdivision we can see that it is now
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||
130
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||
possible to get more accurate grid references, in
|
||
?
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||
fact we can now get six figure references. In the
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||
example we can see (453 123).
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||
125
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||
What is the grid reference indicated by the question
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||
123
|
||
mark ?
|
||
120
|
||
450 455 460
|
||
?
|
||
453
|
||
For orienteering we do not need to refer to
|
||
points on the map with grid references. We also
|
||
do not need northing lines, in fact we do not
|
||
need eastings either but we do need lines
|
||
pointing north to take bearings.
|
||
For this reason on orienteering maps we get a
|
||
set of lines pointing up the map, these point in
|
||
the direction of magnetic north. We will see
|
||
more about this in the next lesson.
|
||
Grid Reference exercise in the den
|
||
Taking the map in annex C and have each
|
||
scout work out the six figure grid reference for
|
||
the base of each scout emblem on the map.
|
||
24
|
||
|
||
--- PAGE 25 ---
|
||
Orienteering
|
||
Lesson 07 – Scouts – Contours and Map Symbols
|
||
Section:
|
||
Scouts
|
||
Objective:
|
||
To teach the scout the parts of a map and in particular the orienteering map.
|
||
Introduction
|
||
All maps have a legend and in some ways this is similar from map to map. We will first
|
||
discuss this for ordnance survey maps and then look at the differences for orienteering
|
||
maps.
|
||
Here we can see some of the symbols above, these are described in detail along the map
|
||
edge and are pretty common from map type to map type.
|
||
Contour lines
|
||
Along most maps you have typically brown lines which Concave Slope
|
||
join points of equal elevation (height) and are called
|
||
contour lines. By using such lines with a constant Convex Slope
|
||
elevation interval it is possible to show valleys and hills,
|
||
and the steepness of slopes.
|
||
Combination Slope
|
||
In the diagrams we can see how the series of contours give away the shape of a feature.
|
||
60
|
||
30
|
||
Round top Saddle
|
||
Re-entrant
|
||
Conical
|
||
60 60
|
||
Spur 30
|
||
30
|
||
Flat top
|
||
Saddle
|
||
25
|
||
|
||
--- PAGE 26 ---
|
||
Orienteering
|
||
Map feature exercise in the den
|
||
Taking the map in annex C and have each scout work indicate one of each of the following:
|
||
Post Office Hill
|
||
Cross Road Saddle
|
||
Church Concave slope
|
||
County boundary Convex slope
|
||
Picnic area Sharp drop in ground
|
||
26
|
||
|
||
--- PAGE 27 ---
|
||
Orienteering
|
||
Orienteering Map legend
|
||
As orienteering maps are of a much greater scale than
|
||
ordinance survey maps (typically between 1:5,000 and
|
||
1:15,000) the symbols are more numerous and of more
|
||
significance. The legend to the left gives some of the more
|
||
common symbols but it is certainly not the complete
|
||
picture.
|
||
To keep maps simple they are limited to very few colours,
|
||
Yellow, Green, Blue, Brown, Black and White are the only
|
||
colours you will find on the map.
|
||
Like ordnance survey,
|
||
orienteering maps make
|
||
extensive use of contours, and
|
||
again like the ordnance survey
|
||
these are brown.
|
||
In the example to the left we
|
||
can clearly see a spur with
|
||
mixed vegetation flowing from
|
||
left to right.
|
||
For orienteering maps the typical contour interval is 5M,
|
||
this compares to a 10M interval on most ordinance survey
|
||
maps.
|
||
Orienteering feature exercise in the den
|
||
Taking the orienteering map in annex D and have each
|
||
scout work indicate one of each of the following:
|
||
Ruin Building
|
||
Depression Track
|
||
Earth bank Boulder
|
||
27
|
||
|
||
--- PAGE 28 ---
|
||
Orienteering
|
||
Lesson 08 – Scouts – Compass Work
|
||
Section:
|
||
Scouts
|
||
Objective:
|
||
To teach the scout how to use a compass so that he/she will be able to use it as an aid to
|
||
navigation.
|
||
Introduction
|
||
The diagram to the right shows the parts of
|
||
the compass. Each scout should be familiar
|
||
with these and their function.
|
||
Basically the red end of the red and white
|
||
needle in the centre of the dial is pointing to
|
||
the magnetic field located roughly in the
|
||
area of Ellesmere Island in northern
|
||
Canada. This is quite near the north pole
|
||
but not quite, the difference in angle
|
||
between the two is called magnetic
|
||
declination which is a changing figure as
|
||
magnetic north moves about. Currently for
|
||
Ireland it is approximately 7°.
|
||
Technically there is another north called grid north.
|
||
Magnetic North Grid north comes from the national grid which is a
|
||
North Pole
|
||
grid of 5x5 = 25 100 Km squares over Ireland.
|
||
Obviously the north pointing edges are parallel and
|
||
therefore cannot all point directly to true north but the
|
||
difference is so slight we can (up to about 1°) take it
|
||
that True and Grid north‟s are approximately equal.
|
||
Note: The grid lines on an orienteering map are
|
||
actually pointing to magnetic north so no
|
||
7°
|
||
addition or subtraction is required in that sport.
|
||
28
|
||
|
||
--- PAGE 29 ---
|
||
Orienteering
|
||
Taking a compass bearing
|
||
To determine the magnetic bearing:
|
||
Point the direction-of-travel arrow at the distant feature.
|
||
Keeping the compass level rotate the compass housing
|
||
until the orienting arrow and the magnetic needle are in
|
||
line.
|
||
Read off the magnetic bearing to the feature on the
|
||
compass ring at the direction-of-travel indicator.
|
||
Finding the feature on the map
|
||
To find the feature on the map, you simply need
|
||
to know where you are on the map and:
|
||
Convert the magnetic bearing received
|
||
from the compass to a map bearing
|
||
(which uses grid north instead of
|
||
magnetic north) by subtracting the
|
||
magnetic declination (7°) (CMS,
|
||
Compass to Map Subtract).
|
||
Place the back edge of the compass at
|
||
the place where you (indicated by the red
|
||
dot) are and rotate the map until the
|
||
orienting arrow is parallel to the eastings
|
||
on the map.
|
||
Follow a line along the edge of the
|
||
compass until you see the feature on the
|
||
map (indicated by the blue dot).
|
||
Note: The yellow D in the photo indicates
|
||
magnetic declination.
|
||
Taking a bearing from map to ground
|
||
Obviously the opposite is also true. If you take a bearing on the map by placing the compass
|
||
edge where you are and the forward edge where you want to get to, align the orienting arrow
|
||
with the eastings pointing north. Read of the bearing and add the magnetic declination
|
||
(YMCA – Your Map to Compass you Add) you can now rotate the level compass until the
|
||
orienting arrow and the red needle are in line and the direction-of-travel arrow is pointing in
|
||
the direction you wish to go.
|
||
29
|
||
|
||
--- PAGE 30 ---
|
||
Orienteering
|
||
Bearing exercise in the den
|
||
In the scout den layout some cones as
|
||
Toilet Kitchen
|
||
shown in the diagram.
|
||
Give each scout a copy of the colour
|
||
chart below a pen and a compass.
|
||
Place a scout on each cone.
|
||
Ask each scout to mark in the magnetic
|
||
bearing from their cone to the other five
|
||
cones along the line of their current
|
||
colour.
|
||
Once each scout has completed ask
|
||
them to rotate cones clockwise to the
|
||
next cone and repeat the exercise until
|
||
they have filled their chart.
|
||
B lu e G r e e n W h ite B la c k Y e llo w R e d
|
||
Blue
|
||
Compare the results of each
|
||
scout to see who has grasped Green
|
||
the concept and who needs
|
||
further work.
|
||
White
|
||
Give each scout a fresh chart
|
||
and ask them to convert each Black
|
||
bearing to a map or grid
|
||
bearing. Yellow
|
||
Red
|
||
30
|
||
|
||
--- PAGE 31 ---
|
||
Orienteering
|
||
Lesson 09 – Scouts – The Orienteering Event
|
||
Section:
|
||
Scouts
|
||
Objective:
|
||
To teach the scout about the orienteering event.
|
||
Arriving at the event
|
||
When you arrive at the event you should be clothed fully (no shorts) and have your
|
||
compass, clear plastic bag and two safety pins. You will be given a blank map, a control card
|
||
and a clue card.
|
||
Fill in your name on the card and pin it to your sleeve in such a way that you can easily mark
|
||
the control boxes with the control punch. Make sure your clue card is handy.
|
||
Intermediate Length 5.2 Km Climb 156M
|
||
1 FG Base of cliff
|
||
2 CD In shallow depression
|
||
3 GT South East side of rootstock
|
||
4 HY North side of boulder
|
||
5 MN Track , stream junction
|
||
6 LO Lower part of tree
|
||
7 GV Inside cave entrance
|
||
31
|
||
|
||
--- PAGE 32 ---
|
||
Orienteering
|
||
Starting the event
|
||
At your time to go the controller will mark your start time on the control card and you will be
|
||
permitted to approach the Master map area.
|
||
You will find a map with the course
|
||
laid out like that in the diagram.
|
||
The purple (or red) markings
|
||
6
|
||
indicate the route.
|
||
Start
|
||
5
|
||
1 Control & number
|
||
7
|
||
Link line
|
||
4
|
||
End
|
||
Carefully transcribe these details
|
||
to your map, remember an error
|
||
3
|
||
2
|
||
could have you confused in the
|
||
forest for a time so it is worth
|
||
spending a fraction of the potential
|
||
lost time correctly marking your
|
||
map.
|
||
1
|
||
During the event
|
||
Run around the course in order and at the control points you will
|
||
find the orienteering marker. Check the clue card to ensure that
|
||
the code written on the marker is the correct one and then stamp
|
||
the appropriate box on the control card with the control punch.
|
||
Finishing the event
|
||
When you reach the end point indicated by the double circles approach the controller to get
|
||
your control card marked with the exact finish time.
|
||
32
|
||
|
||
--- PAGE 33 ---
|
||
Orienteering
|
||
Training orienteering event
|
||
If you haven‟t a local orienteering map you could consider giving it to your Venture Scouts as
|
||
a project to make one. However a great way to get a training event going quickly is to use
|
||
Google Earth to print off a small area around your den, estate or park.
|
||
Mark out a short course
|
||
around the area and
|
||
1
|
||
give clues with the
|
||
controls.
|
||
Using the control pages
|
||
in Annex A, print them
|
||
out in colour and place
|
||
in poly pockets, connect
|
||
a hole punch with a
|
||
5
|
||
piece of string to each
|
||
and stick them up at the
|
||
control points.
|
||
Use the control cards in
|
||
Annex E and run
|
||
through your event as
|
||
2 4
|
||
described in the lesson.
|
||
3
|
||
33
|
||
|
||
--- PAGE 34 ---
|
||
Orienteering
|
||
Orienteering for Venture Scouts
|
||
Venture Scouts should be able to complete a course as described for Scouts before starting
|
||
this training programme. Venture Scouts should be able to compete in orienteering
|
||
competitions. This programme adds an extra element to the Venture scout in terms of
|
||
orienteering. The ability to make simple orienteering maps which can be used by the
|
||
younger sections.
|
||
34
|
||
|
||
--- PAGE 35 ---
|
||
Orienteering
|
||
Lesson 10 – Venture Scouts – Map making
|
||
Introduction
|
||
Orienteering maps are drafted to the mapping standards developed by the International
|
||
Orienteering Federation. Mapping standards, such as scale, symbols, colour, and level of
|
||
detail, help ensure a consistent Orienteering experience around the world.
|
||
The general steps are:
|
||
1. Select a suitable area
|
||
2. Obtain permission to use the area
|
||
3. Prepare a base map
|
||
4. Select the map scale
|
||
5. Do the field work
|
||
6. Draft the map
|
||
7. Print the map
|
||
8. Archive the map
|
||
Base Map
|
||
Assuming that you have selected an area
|
||
and have obtained permission to use the
|
||
area then we must prepare a base map. This
|
||
is some form of map to use as a foundation
|
||
or pattern. Your base map should be
|
||
accurate enough to provide exact locations of
|
||
large point features, such as roads, rivers,
|
||
lakes, and major terrain features, so you can
|
||
accurately place the details you collect during
|
||
the field checking process.
|
||
Good sources of base maps are:
|
||
Old orienteering map of the area
|
||
Google Earth
|
||
Ordnance Survey maps
|
||
6” County planning maps
|
||
35
|
||
|
||
--- PAGE 36 ---
|
||
Orienteering
|
||
Scale
|
||
Orienteering maps are typically 1:10,000 or 1:15,000, however other scales may be used for
|
||
special projects like estates or parks, 1:5,000 is quite common. Whatever scale you choose,
|
||
you'll need to convert the maps you've collected to that scale. A good program for
|
||
manipulating image files is IRFANVIEW, http://www.irfanview.com.
|
||
Global Positioning System
|
||
GPS are a good tool for confirming positions and distances between them, thought they are
|
||
by no means essential.
|
||
OCAD Software
|
||
OCAD9 software is available in demo form free of charge at http://www.ocad.com this
|
||
software will allow the creation of a small scale mapping project.
|
||
Planning the map
|
||
Select the predominant colour. In our case we will mark the private houses in grey so we
|
||
need to create a grey layer. The next area I decided to add is the swamp water to the left
|
||
edge of the map.
|
||
36
|
||
|
||
--- PAGE 37 ---
|
||
Orienteering
|
||
Now the yellow open land areas are added as a layer followed by the green fight and
|
||
vegetation.
|
||
In the top centre we see the addition of runnable wood. We also add the contour to mark the
|
||
depression in the wooded area plus an earthbank along the edge of the estate.
|
||
37
|
||
|
||
--- PAGE 38 ---
|
||
Orienteering
|
||
The final colour to be added is black to
|
||
indicate tarred roads and walls. This is the
|
||
map complete.
|
||
On the next page you will find the completed
|
||
map with legend and other edge detail.
|
||
Map-making exercise
|
||
Using the area around you Scout Den make a map that can be used by the other sections in
|
||
your group.
|
||
38
|
||
|
||
--- PAGE 39 ---
|
||
Orienteering
|
||
SiúlnahAbhann Scale 1:1000
|
||
ORIENTEERING MAP
|
||
Fight
|
||
Open
|
||
Private
|
||
RunnableWood
|
||
Road
|
||
Wall
|
||
Earth bank
|
||
Tree/Bush
|
||
100M
|
||
Cartography by D. Ó Briain Survey March 2008
|
||
39
|
||
|
||
--- PAGE 40 ---
|
||
Orienteering
|
||
Orienteering for Rover Scouts
|
||
Rover Scouts should be able to complete a course as described for Venture Scouts before
|
||
starting this training programme. Rover Scouts should be able to compete in advanced level
|
||
orienteering competitions. This programme adds the ability to use symbol based clue cards.
|
||
40
|
||
|
||
--- PAGE 41 ---
|
||
Orienteering
|
||
Lesson 11 – Rover Scouts – Clue Symbols
|
||
Introduction
|
||
Although clues are always written out for beginners' courses, clues for advanced courses
|
||
are given as symbols in a table format. The system is quite simple to master and is more
|
||
compact and specific than a written description.
|
||
Advanced Length 5.2 Km Climb 156M
|
||
1 FG 3
|
||
2 CD
|
||
3 GT 2.5
|
||
4 HY 1.5
|
||
5 MN
|
||
6 LO
|
||
7 GV
|
||
400m
|
||
This example shown here begins with a course designation of Advanced. This is followed by
|
||
the course length and the climb in metres along an ideal (though seldom possible) route.
|
||
This is followed by lines describing each control with a final line describing the approach to
|
||
the finish from the final control.
|
||
A B C D E F G H
|
||
1 FG 3
|
||
Each control row is split into a number of columns which function as follows:
|
||
Column Description
|
||
A Control Number
|
||
B Control Code
|
||
C Which of several features (upper one)
|
||
D The feature (Cliff)
|
||
E Details about the feature appearance
|
||
F Size (3 M high)
|
||
G Location of control kite (at the foot)
|
||
H Other information
|
||
Clue card exercise
|
||
Using table of icons on the next few pages, put together an imaginary control card. Swap
|
||
with another Venture Scout and see do they get the same result.
|
||
41
|
||
|
||
--- PAGE 42 ---
|
||
Orienteering
|
||
Column ‘C’ - Which feature ?
|
||
Northern South eastern Lower
|
||
Upper Between Middle
|
||
Column ‘D’ - The feature itself
|
||
Earthbank Re-entrant Spur
|
||
Quarry Erosion gully Rib
|
||
Earthwall/Dam Dry ditch Small knoll
|
||
Terrace Hill or knoll Saddle
|
||
Depression Boulder Waterhole
|
||
Small depression Boulder field Stream
|
||
Pit Boulder cluster Wet ditch
|
||
Cliff Stony ground Marsh
|
||
Bare rock Lake Small marsh
|
||
Firm ground
|
||
Cave opening Pond
|
||
in marsh
|
||
Well Spring Open land
|
||
Forest corner Clearing Rough open land
|
||
Vegetation
|
||
Thicket Logged area
|
||
boundary
|
||
42
|
||
|
||
--- PAGE 43 ---
|
||
Orienteering
|
||
Column ‘D’ cont.
|
||
Tree cluster Road Trail
|
||
Tree cut Fence Wall
|
||
Bridge Building Ruin
|
||
Hunters stand Tower Feed rack
|
||
Rock pillar Single tree Root stock
|
||
Charcoal burning
|
||
Trig. marker Rock pile
|
||
platform
|
||
Anthill Broken ground Special feature
|
||
Special feature Note: Special features are defined by the organiser
|
||
Column ‘E’ - Details of feature
|
||
Shallow Deep Overgrown
|
||
Open Rocky Marshy
|
||
Sandy Evergreen Deciduous
|
||
End western Bend Y junction
|
||
Crossing
|
||
43
|
||
|
||
--- PAGE 44 ---
|
||
Orienteering
|
||
Column ‘G’ - Location of Marker
|
||
West corner
|
||
Northern side Southeast edge
|
||
(inside)
|
||
East corner
|
||
Northern tip Eastern part
|
||
(outside)
|
||
Upper part Lower part On the top
|
||
Southern foot At the foot
|
||
Column ‘H’ - Other information
|
||
Manned
|
||
Drinks Radio control
|
||
control
|
||
First aid
|
||
Last control to finish
|
||
400m 400m marked route to finish
|
||
400m 400m marked tunnel to finish
|
||
No markings to the finish 400m
|
||
400m
|
||
44
|
||
|
||
--- PAGE 45 ---
|
||
Orienteering
|
||
This page is intentionally blank
|
||
45
|